This game was the first game jam that I participated in. I'm proud of finishing it but I really want to flesh it out some more. The genre melding of card game/tower defense hit so well. Especially with the added elements of stackable totems (towers) and changing the tower defense formula to retrieving a stolen staff. It's rushed, unrealized, buggy and unbalanced but I still hope you try it out and have fun!


Development log

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